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League Of Legends Patch 13.22 Preview: All You Need To Know

1 years ago By AI Smith

The League of Legends community is all waiting for the arrival of Patch 13.22. The League of Legends Patch 13.22 is all set to go live on November 8, 2023. As per the recent updates, Riot Games has released an array of significant changes that are poised to shake up the Summoner’s Rift. 

This update encompasses a diverse range of champion adjustments, aiming to refine gameplay, balance champions, and enhance the overall gaming experience for players worldwide.

Check the key aspects of this upcoming patch, focusing on champion buffs, nerfs, and adjustments, as well as how they might impact the game.

Scheduled Release Times

Patch 13.22 will follow Riot Games’ established schedule for global release. It will first be implemented on the Oceanic servers, with other regions gradually receiving the update throughout the day. Here are the release times for various servers:

  • 3 AM PT (NA)
  • 5 AM GMT (EUW)
  • 3 AM CET (EUNE)
  • 8 AM KST (Korea)

Before delving into the details of champion adjustments, it’s important to note that there will be a brief period of downtime during the patching process. Matchmaking queues will also be taken offline approximately three hours prior to the patch’s deployment.

Champion Changes

Dr. Mundo: Reverting Some Changes

Dr. Mundo, often known for his infamous “Dr. Mundo goes where he pleases” attitude, is the focus of attention in this patch. Riot Devs are contemplating a series of buffs aimed at reverting some of the previous changes made to this resilient champion.

Rammus: Rolling Back to Relevance

Rammus, the beloved armadillo of the League of Legends world, may see a resurgence in his popularity with the upcoming adjustments. This champion is poised to make a comeback in the meta.

Mage Attack Speed Enhancement

One of the most welcome changes in this patch is aimed at mages who have been grappling with incorporating auto-attacks into their abilities. This adjustment seeks to make it easier for players to farm and maintain relevance in the game, benefiting champions like Syndra, who often struggle with mana management during trades.

Briar: Facing More Nerfs

Unfortunately for fans of Briar, this champion is set to receive further nerfs, despite her challenging playstyle and complex kit.

Graves: The Jungle Dominator

Graves, a dominant force in the jungle, is also in the crosshairs for some nerfs in Patch 13.22, as his strength has been causing a stir in the gaming community.

Late-Game Scaling Nerfs

Late-game scaling champions, including Kassadin, Nilah, Senna, and Ziggs, are poised to receive adjustments to compensate for changes introduced in Patch 13.20. These champions either directly benefited from the previous patch or have proven to be exceptionally strong and need balance adjustments.

Tahm Kench Takes a Step Back

Tahm Kench, known for his dominating early-game presence and transition into an S-tier midgame monster, has become a frustrating presence in the game. Patch 13.22 aims to address this issue.

Brand’s Versatility

The developers have their sights on Brand, looking to enhance his viability in both the jungle and mid-lane roles while ensuring his support role remains balanced. The changes aim to promote diverse gameplay opportunities for Brand enthusiasts.

Seraphine’s Kit Tweaks

Seraphine, a champion with a versatile kit, is set to undergo tweaks that aim to bring a balanced gameplay experience. These changes open up the possibility of her excelling in both mid and bot lanes.

Janna’s Makeover

Janna, a champion who has seen her fair share of changes, is getting a significant overhaul in Patch 13.22. These changes include adjustments to her health, mana, attack damage, and more, aiming to make her a more dynamic and impactful support champion.

Rationale Behind These Changes

Riot Games has consistently strived to maintain a balanced and engaging gaming experience for its League of Legends player base. The changes in Patch 13.22 reflect the developer’s commitment to addressing issues of champion balance and gameplay satisfaction.

The adjustments for Dr. Mundo and Rammus aim to make them more competitive in the ever-evolving meta, where champion popularity can shift rapidly. These changes allow for the reintroduction of these champions into the competitive scene.

The mage attack speed enhancement is a noteworthy change, addressing a long-standing issue for mages. It allows them to incorporate auto-attacks into their playstyle more effectively, making it easier for players to secure last hits and maintain their relevance throughout the game.

Briar’s additional nerfs might be puzzling to some, but it reflects the developer’s commitment to achieving a balanced and competitive environment. Champions who can be difficult to counterplay are often subject to periodic adjustments to ensure diversity in champion picks.

Graves, who has been a dominant force in the jungle, will receive nerfs to bring him in line with other champions. Late-game scaling champions are likewise targeted, as their immense power in the later stages of the game needs to be counterbalanced to ensure a fair playing field.

Tahm Kench’s frustrating presence in the game’s early and midgame has prompted developers to make changes, aiming to reduce his impact without rendering him useless.

Brand’s versatility adjustments are a testament to Riot’s commitment to promoting diversity in champion roles, ensuring that he can be a viable choice both in the jungle and mid-lane.

The tweaks to Seraphine’s kit demonstrate the developer’s desire to make her a well-rounded champion for both mid and bot lanes, promoting a balanced gameplay experience.

Janna’s comprehensive changes aim to address her decreasing satisfaction among players, offering a fresh take on her gameplay experience. By enhancing her presence in the lane and giving her a more proactive role, the developers hope to rekindle player enthusiasm for the champion.

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